For litt siden viste vi til en særdeles flott 3D-vandring, rendret ved hjelp av Unreal 4. Her er en helt annen type film, laget med samme spillmotor, som viser en annen type 3D. Begge eksempler viser at rendring i sanntid er i ferd med å nå kinematografisk kvalitet.
The kite cinematic created in Unreal Engine 4 features a diverse and beautifully realized 100 square mile landscape. Everything you see was generated in real-time by Unreal Engine 4 at 30fps and includes fully dynamic lighting, cinematic post effects and procedurally placed trees and foliage.
Chaos Bridges the Gap Between Real-Time Rendering and Photorealistic
Visualization
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“The Bridge” between Enscape and V-Ray integrates design and visualization
into a single workflow.
The post Chaos Bridges the Gap Between Real-Time Rende...
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